Aris Lyu
Summary: Create a large amount of mesh using GPU Instancing in Unity, which is useful for creating grass.
The steps to create a square-shaped grass include:
.Dispatch
.The grass is actually a collection of two-piece meshes. Using GPU instancing makes it fast and efficient to render the same mesh in the same draw call.
Add more grass count
Moving the capsule will cause the nearby grass to wobble.
Moving the cube eraser can destroy grass.